Last week, MLB notified teams that players can wear WHOOP during games starting with the 2017 season, making it the first wearable device of its kind approved for in-game use for MLB players. WHOOP and the MLB recently conducted the largest ever performance study in U.S. professional sports, so the technology announcement is a continuation of that pre-existing relationship.
Still, the approval of the wrist-worn sensor WHOOP isn’t the first time wearables have been approved for in-game use. For the 2016 season, the Motus Baseball Sleeve — which measures stress on elbows — along with the Zephyr Bioharness for heart and breathing rates were approved.
Will Ahmed, Founder and CEO of WHOOP, suggested on the company blog that MLB pitchers could use the WHOOP Day Strain to better assess strain levels compared to just monitoring pitch counts.